🟦Aura
OUTDATED QOL MODPACK. Currently archived for potential future development.
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What do these mods do?
Mods | Info | Restrictions | Client | Server |
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Highly configurable tooltip rendering, so tooltips are always readable. | Only available as far as 1.19.4. | |||
Makes the advancement UI larger. | ||||
Rewrites advancements logic to make advancement checking faster, and use less recursion. Helps prevent StackOverflowErrors. | Only needed in 1.19.2 since 1.19.4 fixes this in vanilla. | |||
Introduces several modifier keys for keybinds, removes keyblocking when keybind conflicts are present, and introduces a keybind search bar. | ||||
Adds support for resource packs that use custom animated textures. | ||||
A dependency that other mods use for compatibilty. | ||||
Shows the number of bees and honey level in hives and nests. | ||||
Increases the biome color blending radius and replaces the original algorithm with a more efficient one. | Only available as far as 1.19.2. | |||
Improves the in-game HUD while riding a horse, donkey, or other mount. | ||||
Adds QoL changes to the recipe book. | Only available as far as 1.20. | |||
Makes held items visible when moving in a boat. | ||||
Adds additional profiling categories for entities and block entities to the F3 pie chart. | Only available in 1.20 and above. | |||
Allows you to set your brightness beyond default levels. | Not available in 1.19.4. | |||
Adds convenient features related to the player's camera. | ||||
Adds QoL features relating to chat. | ||||
Adds support for resource packs that use custom item textures. | ||||
Removes some unnecessary information from the F3 screen such as block tags, which increases performance when the F3 screen is open. | ||||
An API for config screens. Some mods need it to open their configs in-game. | ||||
Adds support for resource packs that use connected and emissive textures. | ||||
Stores info relating to your death such as inventory, location, time, etc. | ||||
Dynamically adjusts FPS so minecraft doesn't hog resources in background. | ||||
Open a LAN server for anyone anywhere. | ||||
Reduce FPS lag with block entities, as well as customize them with resource packs. | ||||
Removes client side collision checks, which boosts FPS. | Only needed in 1.19.2 since 1.19.3 fixes this in vanilla. | |||
Uses async path-tracing to skip rendering block/entities that are not visible. | ||||
Adds support for resource packs that use custem entity models. | ||||
Adds support for resource packs that use random and emissive mob/player textures. | ||||
Core API module providing key hooks and intercompatibility features. | ||||
A dependency that other mods use for compatibilty. | ||||
Adds support for custom skyboxes. | ||||
Adds support for resource packs that use custom skyboxes. | ||||
Supports taking larger screenshots. | ||||
Removes fade out animations, which decreases load time. Successor to No Fade. | Only available in 1.20 and above. | |||
Optimizes calculations in entity animations. | ||||
Disables reverse DNS lookups to connect to pure IP-based servers faster. | Not available in 1.19.2, and the modpack versions for 1.19.4 and 1.20 will no longer receive updates. | |||
Lets you return to the Title Screen early while your singleplayer world is still saving in the background. | ||||
Reduces the memory usage. | ||||
A modding library for the Fabric ecosystem providing the whole Forge config API. | ||||
Adds tooltips to the foods that give status effects when eaten. | Available in 1.20.1. | |||
Adds QoL changes to the recipe book. | Available in 1.20.1. | |||
Speed up and optimize immediate mode rendering (GUIs, text, entities, etc.). | ||||
Corrects the logic where stepping in soul fire still overlays an orange flame, instead of blue. | Not compatible with VillagersPlus in 1.19.2. | |||
Provides support for the Fabric Rendering API, which is necessary for some mods when Sodium is installed. | ||||
A modern shaders mod for Minecraft intended to be compatible with existing OptiFine shader packs. | ||||
Adds several ways of moving items in inventory GUIs. | ||||
Instantly closes the loading terrain screen on world changing. | ||||
Optimizes the Minecraft networking stack. | ||||
Adds dynamic lightning. | ||||
Reduces load times and adds fallbacks for languages. | ||||
Makes the game boot faster by deferring non-essential initialization. | Only needed in 1.19.2 since 1.19.4 fixes this in vanilla. | |||
Provides numerous general-purpose optimizations. | ||||
Makes bubble particles pop and lets them rise realistically to the water surface. | ||||
A library containing shared code for masa's client-side mods. | ||||
Fixes numerous memory leaks. | ||||
A library that provides common utils and a configuration system for mods. | ||||
Adds a list of mixins in the stack trace to crash reports, making them easier to read. | ||||
Adds a mod menu to view the list of mods installed. | ||||
Fixes gaps in block and item models. | ||||
Reduces load times and improves memory usage. | ||||
Changes how multiple types of culling are handled in order to improve performance. | ||||
Adds suggestions for NBT tags in commands. | ||||
Makes chat unreportable (where possible). | ||||
Removes fade out animations, which decreases load time. | Only available as far as 1.19.4. | |||
Changes night vision flickering/flashing when status effect is expiring to gentle fade-out animation. | Available in 1.19.2. | |||
Adds or modifies third-person animations to better represent how they look in first-person. | ||||
Adds support for resource packs that use custom GUIs. | ||||
Adds support for editing vanilla's overlays. | Only available in 1.19.4 and above. | |||
A general utility, GUI, and config library. | ||||
Adds support for additional resource pack features and a GUI to configure several other mods that act as Optifine alternatives. | ||||
A library consisting of multiple frameworks and utility classes. | ||||
Adds the ability to rebind the narrator. | ||||
Replaces Sodium's Options Screen with the intention of improving the UX. Also decreases clutter when using Sodium Extra & Sodium Shadowy Path Blocks. | ||||
Removes reloading screen when reloading textures. | Somewhat buggy in versions before 1.20. | |||
Allows server resource packs to be moved in the resource pack menu. | ||||
Improves pinging speed of the multiplayer server list. | ||||
Available in 1.20.1. | ||||
Allows control over water, nether, and terrain fog. | ||||
Greatly improves rendering performance and fixes some graphical issues. | ||||
Fixes an incorrect color blending bug within Sodium that can affect other mods. | Not compatible with the latest version of Sodium for 1.20.1. | |||
Provides additional performance and rending features to Sodium's settings. | ||||
Reintroduces vanilla-like smooth lighting to non-fluid non-full blocks since Sodium changes the way smooth lighting appears on said blocks. | ||||
Rewrites the light engine to fix lighting performance and lighting errors. | Only needed client-side before 1.20 since 1.20 fixes this in vanilla. Still applicable server-side beyond that. | |||
Increases log readability by remapping logged stacktraces to readable mappings. | ||||
Adds configurability in how status effects are displayed. | ||||
Expands upon vanilla tooltips with more information. | Available in 1.19.2 and below. | |||
A library that provides a configuration system for mods. | ||||
Uses the modpack's default config settings when creating a new instance and keeps your settings when updating the modpack. |
Green: Fixed in vanilla
Purple: Fixed in vanilla for either client-side or server-side, but not both
Yellow: Not available in some versions
Orange: Alternate mod used in versions that the preferred original mod isn't available
Red: Too buggy or not compatible with another mod
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